Presented by:

Francesco Cavallari

from Video Games Without Borders

Francesco has 20 years of experience in the games industry having held both technical and leadership positions at Ubisoft. In 2015 he founded Video Games Without Borders, a nonprofit organization and a global community of people who believe in digital games to change the world for the better. Francesco supervised the development of “Antura and the Letters”, a smartphone game to improve literacy and languages among refugee children, winner of several international awards. In 2020, he led the team of volunteers behind “Flatten Island”, designed to raise funds for nonprofits fighting against COVID-19, and more recently he supervised the development of “Voy a La Noria”, a puzzle game that explains the work carried out by the Center for Social Innovation La Noria in the province of Malaga.

Francesco, founder of Video Games Without Borders (https://vgwb.org), will present the vision for the organization, its community, the main projects developed so far and how they are distributed as open source. Video Games Without Borders is a nonprofit organization and an international community of people who believe in digital games to change the world for the better, that’s why we develop and distribute games for impact: directly improving the quality of life (mainly in education and health), fundraising for good causes or raising awareness about important subjects. Moreover, we want the way we develop our games to be as impactful as the games themself. That’s why we try to include people from developing countries and young talents to our teams… and that’s why we distribute our code as Open Source and our assets as Creative Commons. Our most successful game is Antura and the Letters, a free and award-winning mobile game that helps kids in learning to read in their mother language as well as learning a foreign language. Initially developed for out-of-school Syrian refugees in 2016, it has been expanded recently to help Afghan kids with their literacy and Ukrainian kids with their integration in the European Union. Even if it has been designed for refugees, it’s available and enjoyable by any kid speaking one of the 12 languages supported at the moment. That’s why it has more than 300.000 downloads with very positive feedback from players all over the world. Among the several games we have developed in recent years, in 2023 we released Voy a La Noria, a puzzle game that explains the work carried out by the Center for Social Innovation La Noria in the province of Malaga. In the game you are challenged to achieve the maximum social impact in the province of Malaga, placing a variety of projects so that they carry out their work optimally and have the greatest possible impact in the territory. All our games are developed in Unity and shared on Github: https://github.com/vgwb ... ... and you are all invited to join our community!

Date:
2023 June 9 - 13:00
Duration:
45 min
Room:
Sala Benalmádena
Conference:
Opensouthcode 2023
Language:
English
Track:
Difficulty:
Easy

Happening at the same time:

  1. Flama: Framework for Lightweight Applications and Machine-learning Automation
  2. Start Time:
    2023 June 9 12:00

    Room:
    Sala Riogordo-2

  3. Cómo escalar de 0 a cientos de pipelines sin que la mejora continua te arruine el negocio!
  4. Start Time:
    2023 June 9 13:00

    Room:
    Sala Riogordo-3

  5. Beneficios y dificultades que (quizá) no pensaste de usar Event-Sourcing
  6. Start Time:
    2023 June 9 13:00

    Room:
    Sala Mollina

  7. Micro Frontend Journey
  8. Start Time:
    2023 June 9 13:00

    Room:
    Sala Fuengirola

  9. Las dificultades de las asociaciones ante las obligaciones documentales y fiscales
  10. Start Time:
    2023 June 9 13:00

    Room:
    Sala Canillas - Akademy-es

  11. mitmproxy: ataques MitM con Python
  12. Start Time:
    2023 June 9 13:00

    Room:
    Sala Riogordo-1